Primary asks
Actionable requests extracted from the synthesis.
Fix inverted Y-axis support across touch and PC controls; affected players describe the current state as unplayable rather than inconvenient.
- Likely lane
- Features & QoL
- Raised by
- KorvacXI, SenninRa
- Echoed by
- 63 combined reactions across the touch and PC reports
Add full build loadouts so players can save and switch complete gear, weapon, OS, and skill setups.
- Likely lane
- Features & QoL
- Likely thread
- Loadouts
- Raised by
- @wlee_uwu, Itasil92
- Echoed by
- @darkcrusher81, @b0bachef, @vksq8, @x3mlyncomffee, @matt7085, @j_precocious
Expand stash capacity and improve inventory management for players maintaining multiple builds.
- Likely lane
- Features & QoL
- Likely thread
- Stash Access
- Raised by
- @b0bachef, Itasil92, @emy.emillian, @irdcngl
- Echoed by
- Multiple players in the build-management cluster
Add stronger inventory filtering, sorting, search, and duplicate grouping tools.
- Likely lane
- Features & QoL
- Likely thread
- Inventory Filtering
- Raised by
- Brock Landers, @jorge8a27, @ajm17
- Echoed by
- Itasil92, Brock Landers
Add an OS pity, trade-in, or targeted acquisition path so progression does not depend entirely on random drops.
- Likely lane
- Progression & Economy
- Likely thread
- Loot Mechanics
- Raised by
- Ventz
- Echoed by
- @facu7535, @maku95, NG-TING, @visc3ra
Reform weapon attributes and recalibration so incompatible stat rolls do not consume scarce materials.
- Likely lane
- Progression & Economy
- Likely thread
- Recalibration Costs
- Raised by
- xej
- Echoed by
- @mehsah, @fluffehcorgi
Improve reward clarity, targeted loot, crafting control, and endgame drop quality.
- Likely lane
- Progression & Economy
- Likely thread
- Targeted Loot Pressure
- Raised by
- Wanvision, @caelancromwell, reddy_ind
- Echoed by
- NG-TING, @visc3ra, @milk1xx, @ephr4im
Cap or redesign extreme Damage Reduction so Dark Zone players cannot become effectively unkillable.
- Likely lane
- Balance
- Likely thread
- Defence Reduction
- Raised by
- FluffehCorgi, Skiepher, Rezo
- Echoed by
- @toxplosive
Fix Dark Zone hit registration and bullet non-registration against fast-moving or speed-boosted players.
- Likely lane
- Balance
- Raised by
- LaClown
- Echoed by
- @mannyjpc, @contracept, @chewybarka, @ino_suke95, @chaser_catto
Fix the Oxi medic plus Bulwark invincibility interaction where poison can make Bulwark and Combat Medic players immune to damage.
- Likely lane
- Specialisation Deep-Dives: Bulwark / Combat Medic
- Likely thread
- Bulwark
- Raised by
- EzioRAW
- Echoed by
- @charlesu9, @scabbybear, @hoodlum06243
Fix the Pummelling Shield infinite stun exploit.
- Likely lane
- Balance
- Likely thread
- Pummelling Shield
- Raised by
- Rezo
- Echoed by
- FluffehCorgi
Add clan war, clan invasion, clan-vs-clan, and stronger clan event loops.
- Likely lane
- Clan & Social
- Likely thread
- Clan Nests
- Raised by
- !| ZionPlaZ |!, @aura0006
- Echoed by
- @mqkoi, @ventz_arctic
Improve clan nests, clan vendor offers, clan capacity, and moderator tooling.
- Likely lane
- Clan & Social
- Likely thread
- Clan Vendor Economy
- Raised by
- @emy.emillian, @evybini, @megapixels420, @xx.viperxx_26827
- Echoed by
- Clan-focused participants across the thread
Fix performance degradation, mission crashes, unreachable collectibles, broken vaulting, and other stability defects.
- Likely lane
- Bug Reports & Polish
- Raised by
- Danial, @gggunit_67815, @xxhammerzxx, xej, Ventz
- Echoed by
- @g40x., @emy.emillian, @jayjay1871, @hurdahur
Fix profanity filter, localisation, Korean translation, OS description, skill chip, and talent text mismatches.
- Likely lane
- Bug Reports & Polish
- Likely thread
- Text & UI Bugs
- Raised by
- Zeryano, @ttsia_, @clivesghost, Brock Landers, @tibballt, Ventz, @berserkaries
- Echoed by
- Multiple bug reporters in the stability and text-quality cluster
Expand endgame content through raids, open-world revamps, world bosses, Underground-style missions, and better daily or weekly variety.
- Likely lane
- World & Content
- Raised by
- reddy_ind, @meatballia, Brock Landers, @ecoboi, Itasil92, @x3mlyncomffee
- Echoed by
- @caperguy, @jhieswagger1
Add a firing range, build test environment, or public test server so players can validate builds and issues before live release.
- Likely lane
- Features & QoL
- Likely thread
- Build Testing Range
- Raised by
- @tibballt, @milk1xx, @j_precocious, @tentoriko
- Echoed by
- Players requesting test-server access and better build validation
Improve social, cosmetic, trading, privacy, and regional population tools.
- Likely lane
- Clan & Social
- Raised by
- @bianca2249_, Ventz, reddy_ind, @sheltawn, @ajm17, @redadmiralza9812, Itasil92, @aura0006, @j_precocious
- Echoed by
- Participants in the social and cosmetics cluster
Treat Steam-release timing, content cadence, anti-cheat response, and visible feedback tracking as program-level risks.
- Likely lane
- Review Intake
- Likely thread
- Suggested Topics
- Raised by
- Klein402, SenninRa, reddy_ind, @karnivorex1, Brock Landers, Ventz
- Echoed by
- Players concerned that unfixed issues and slow feedback loops will harm launch trust