Review signals

Start with the scale and shape of the thread before reading the asks.

13 Messages excluding OP
11 Participants unique contributors
68 Reactions thread total
4 Primary asks New Feature / QoL Improvement

Summary and sentiment

The short read before diving into the detailed asks and evidence.

Overall summary

Players unanimously want an expanded shooting range for testing builds, with detailed analytics and configurable enemy settings.

The existing range in the BOO is seen as a starting point but insufficient — players need DPS meters, healing/HPS readouts, and the ability to spawn enemies of varying types, factions, and difficulty tiers to simulate real combat conditions accurately.

Sentiment read

Players are constructive and enthusiastic — this is a pure wish-list thread with no frustration about an existing broken feature, just excitement about a missing one. The tone is collaborative, with players building on each other's ideas (Beltha laid out a detailed spec; others added specific sub-asks like element damage testing).

The most telling signal is that even the last message two weeks after thread creation (@legerion14721) simply asks "I hope this is already in progress," reflecting confidence this is a reasonable ask that should happen.

Primary asks

Actionable requests extracted from the synthesis.

#01
New Feature

Add a full-featured shooting range with a DPS tracker, HPS meter, and real combat analytics

Raised by
Beltha
Echoed by
Dyanizuses, Falcifer, NopeKickEm
#02
New Feature

Allow players to spawn configurable enemies (type, archetype, damage reduction, health) to test builds against

Raised by
Itasil92
Echoed by
CryZ, Falcifer, Beltha
#03
New Feature

Place the shooting range in (or as an upgrade to) the Clan FOB

Raised by
CryZ
Echoed by
Rixelate
#04
QoL

Expand or modify the existing BOO range rather than building a new one from scratch

Raised by
Shuworaxl
Echoed by
Rixelate (who suggested a tiered BOO basic / Clan FOB advanced split)

Community voices

Representative comments preserved from the synthesis.

Voice 01 Discord message
Advanced DPS Tracker: A UI display or target log that shows Total Damage, DPS (Damage Per Second), and the actual Rate of Fire (RPM) during a test phase. Healing & Support Test Targets: Dynamic friendly NPCs that take continuous damage...
Beltha Jun 4, 2026 8 reactions
Why it matters

The most detailed feature spec in the thread; sets the benchmark for what a proper range would need.

Voice 02 Discord message
Yes absolutely, people in my clan are asking for it too. It's useful to test the builds without having to go directly in a mission. It would be nice to have settings for it too, so we can choose difficulty, enemy, enemy archetype, the kind of damage...
Itasil92 Jun 4, 2026 12 reactions
Why it matters

The highest-reacted message (12); frames the ask clearly and signals clan-wide demand beyond this single player.

Voice 03 Discord thread
Also let the targets be configurable. E.g. damage reduction, health amount etc... for pve armor weaknesses and Unit types to test blast/shred/pierce dmg on types of enemies e.g. elites. I figured out my dps great.... but under what target conditions?
Falcifer Jun 4, 2026
Why it matters

Surfaces a real build-testing gap: knowing your DPS in a vacuum is meaningless without knowing what you're shooting at.

Voice 04 Discord message
I think the BOO should have a basic range, then a more advanced range to level up in clan FOB
Rixelate Jun 5, 2026
Why it matters

A pragmatic, tiered implementation suggestion that could fit the existing game structure.

Dev notes

Editorial synthesis for developer review.

The ask is simple and unanimous: players want a proper shooting range where they can test builds against representative enemies with meaningful readouts. Every player in the thread agrees, and the top reactions are among the highest in any thread in this set. There is no disagreement, no debate, and no edge-case dissent.

The secondary discussion is about where to put it — the BOO (already has a basic range), the Clan FOB, or both. The most popular sub-proposal is a tiered structure: a basic range at the BOO, a fully-featured one as a Clan FOB upgrade. This would give individual players immediate value while tying the premium version to clan progression.

A dev reading this thread should note: players are not just asking for dummy targets. They want actionable data — DPS, HPS, damage mitigation under realistic conditions.

The feature is also implicitly a build-transparency ask: players feel they cannot trust their builds without a controlled test environment, which signals the current build system lacks sufficient feedback loops.