Primary asks
Actionable requests extracted from the synthesis.
Nerf the Double Barrel Shotgun / Vanguard Commando interaction — specifically fix the pellet-per-bullet calculation so that each shotgun shell counts as a single shot (not 8–12 individual hits) for the purposes of bullet return and multishot talent procs, and ensure Tactical Link's aimbot does not collapse the natural pellet spread of a shotgun into a single-point laser at range.
- Raised by
- Rixelate — earliest detailed technical breakdown
- Echoed by
- SpaceJesus, HoldR, JB, Chewbarka, Destirian, Unidos, berserk Aries, Maku, Ventz, MaxStriker, Ramzy, JD, Reed Santino, EzioRAW, Facu, 66Sayo, CryZ
After DB/Tac Link is fixed, buff Vanguard Commando's permanent passive weapon damage for AR and SMG so non-shotgun builds feel viable — without this the class will be useless once the DB is addressed.
- Raised by
- Rixelate
- Echoed by
- Vollkettenfahrzeug, 66Sayo, Revoker
Nerf Vanguard Commando damage specifically in Dark Zone PvP (either as a separate PvP tuning pass, or by disabling DB in DZ PvP, or reducing range/damage in PvP context).
- Raised by
- EzioRAW
- Echoed by
- Reed Santino, Grimo, 66Sayo
Fix Vanguard Recon's skill chips — multiple chip effects do not function correctly, and engineering stat investment does not translate meaningfully into performance, making Recon non-viable without a coordinated team.
- Raised by
- tib — "PLEASE fix the recon skill chips that don't work"
- Echoed by
- Falcifer, Chewbarka, 66Sayo, JB, Vollkettenfahrzeug
Buff other Vanguard weapons and non-shotgun builds to bring them into line; the class guide still recommends AR/SMG but these are massively inferior in practice — either change the guide or make those weapon types competitive.
- Raised by
- 66Sayo
- Echoed by
- Revoker, Rixelate, Vollkettenfahrzeug
Bullet-return chance is heavily latency-dependent — South American and high-ping players can't reliably chain the DB loop at all, making the class geography-dependent at the high end. Fix or replace the mechanic so it isn't connection-sensitive.
- Raised by
- HoldR
- Echoed by
- JB