Primary asks
Actionable requests extracted from the synthesis.
Fix multiple broken Combat Medic skill mods and chips — healing station damage variant does nothing, healing swarm damage variant does nothing, Aggressive Defense chip does not function, armor strengthening skill mod does not apply armor in EU at all (confirmed bugged), auto-trauma chip revive does not work in Dark Zone
- Raised by
- Ancient, Ventz
- Echoed by
- LaClown, Caelan, Brock Landers, Pix, RoundedSpine
Give Oxic Medic (Tactical Pharma) armor/DR penetration — poison/corrosion should logically bypass physical armor and DR; currently its damage is reduced to near-zero against high-DR, high-armor builds in PvP
- Raised by
- LaClown
- Echoed by
- Caelan, Ventz, mt0386
Give Oxic Medic a survivability tool (better armor, a shield, or a passive extra-health buffer) in place of its current laughable 0.03% HP regen — Oxi is insta-killed in PvP because it must be in the open to apply poison but has no defensive tools
- Raised by
- LaClown
- Echoed by
- Ventz, mt0386
Buff Combat Medic base healing output — 30k HP/s at 500k+ HP is outperformed by tech operators and even by talents/OS; if Blitz OS and DR are nerfed as discussed in the sister thread, medics need a compensating heal buff or the spec becomes unplayable
- Raised by
- Ventz
- Echoed by
- LaClown, mt0386
Fix Hypershot — it currently ignores armor in PvP (should not); at minimum cap its effect to within 20m range or make it not fully ignore armor rather than outright removing it, since without Hypershot medics have no viable PvP damage output
- Raised by
- Ventz
- Echoed by
- mt0386, Crip, tib, Ancient
Rework Combat Medic's damage-dealing skill options — healing swarm damage chip scales off firepower/engineering while medics must build toughness, making all offensive skill options useless; skills should scale off toughness or the class needs a dedicated DPS alternative
- Raised by
- Ventz
- Echoed by
- nitrozipp3r, mt0386, Ancient
Give Tactical Pharma a speed buff equivalent to Combat Medicine's 20% speed — Oxi Medic is the slowest spec despite needing to reposition constantly
- Raised by
- Apophis
- Echoed by
- (no explicit echo, but positively received)
Fix Oxic Medic aggro bug — when Oxi applies poison, it draws full aggro from all nearby NPCs, not just those directly engaged; this forces Oxi to hide behind cover to survive which makes the gas cloud ineffective
- Raised by
- Ventz
- Echoed by
- Revoker, LaClown, EzioRAW
Fix bug where enemy team's Oxi/Tactical Pharma poison on a friendly Bulwark or Combat Medic makes that friendly player invincible (confirmed PvP bug)
- Raised by
- EzioRAW
- Echoed by
- (thread-specific report, no echo needed)
Rework or replace healing syphon chip so it triggers off damage dealt rather than kills/assists — currently useless in PvP and largely useless in PvE group content
- Raised by
- mt0386
- Echoed by
- LaClown