Primary asks
Actionable requests extracted from the synthesis.
Increase Elite Patrol health and difficulty significantly so they require a team to kill and last long enough for players to engage
- Raised by
- Falcifer
- Echoed by
- Razel, zoner41der, berserk Aries
Rework Elite Patrols as open-world boss encounters with a server-wide notification so all nearby players can join
- Raised by
- Dyanizuses
- Echoed by
- berserk Aries, zoner41der
Improve drop quality — current SHD tech reward is not worth the fight; suggest adding recalibration materials, purple skill mods, or tactical upgrades
- Raised by
- Itasil92
- Echoed by
- jai0py, ifozzy.
Give patrols a structured respawn timer (e.g., every 30 minutes) rather than random spawns
- Raised by
- ifozzy.
- Echoed by
- Tomminocka
Tie patrol spawns to clan activity milestones (e.g., after completing a daily/weekly nest count) with clan-specific cache rewards
- Raised by
- Itasil92
- Echoed by
- (not echoed explicitly)
Add transparency around spawn mechanics — players don't know when or where patrols appear
- Raised by
- jai0py
- Echoed by
- RexWolfe (opening the thread noting he'd never seen one)